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Seedance 2.5 Hands Sculpt AR Wireframe Abstract VFX Prompt

Seedance 2.5 video result

Video description

First-person view: wooden desk, window with trees and a white building outside, brown ceramic mug, phone, binders, laptop with red-glow keys showing a 3D viewport, daylight mixed with a warm lamp. Opening: over-the-shoulder angle; a hand reaches for the screen, the panel and nearby space warp, a dark shard with blue edges lifts into the room. Middle: both hands drag a black irregular mesh that swells and folds, cyan triangular wireframe glowing inside; the form hovers over the machine as the camera tilts and orbits, room edges tear, plants and window frames bend around the digital shape. Then the wireframe covers the frame, neon green wireframe hands layer over real ones, the camera dives into blue lines on black, skeletal green hands grip and shove the geometry, a tan sneaker flashes inside the mesh. Close: hands rip gaps in the digital fabric; a dense garden floods through: hanging vines, wet moss, huge leaves, ferns, orchids, wildflowers, golden light through the canopy, drifting mist and pollen, roots bursting forward. The rips widen until the garden dominates, then the office returns beneath the foliage: overhead and angled views of the desk, mug, phone, computer, white chair and tiled floor, vines over the window, hands withdrawing and opening above the keyboard. Seamless AR passthrough compositing, photoreal look, 30s, 16:9, no speech.

Prompt

Photorealistic first-person mixed-reality video, natural window daylight mixed with warm indoor lamp, hanging pothos vines, wooden desk with brown ceramic mug, smartphone, white binders, Lenovo laptop with red-backlit keyboard showing 3D software viewport. Smooth, slightly handheld camera that later becomes more immersive. 0–4s: Over-the-shoulder view of the desk and large window with trees and white building outside. Right hand reaches toward the laptop screen; the display and surrounding space begin to warp. A small dark geometric fragment with blue edges lifts off the screen into real air. 4–10s: Hands pull and stretch a growing irregular black mesh filled with glowing cyan triangular wireframe. The sculpture expands, folds, and floats above the laptop while the camera tilts and orbits. Real room edges start tearing; plants and window frames distort around the digital form. Both hands sculpt and rotate the mesh. 10–16s: The wireframe rapidly enlarges and engulfs the frame. Bright neon-green wireframe hands overlay the real hands. Camera plunges into a dense abstract universe of intersecting blue lines on black. Green skeletal hands reach, grab, and push through the geometry. A tan sneaker briefly materializes inside the mesh. 16–23s: Hands tear jagged holes in the digital fabric and laptop-screen space. Through every rip an extreme lush green garden violently pours in: hyper-dense tropical foliage, dripping moss, thick hanging vines, giant leaves, bright ferns, orchids and wildflowers, shafts of golden sunlight cutting through layered canopy, mist and pollen in the air, wet soil and roots bursting forward. Garden elements explode outward like the wireframe is a thin membrane being shredded; fragments of desk, laptop, hanging plants, window, lamp and VR headset mix with flying leaves and petals as the camera pulls back through the openings. 23–30s: The tears widen until the extreme lush green garden dominates, then the original cozy office slowly reasserts itself underneath and around the foliage: top-down and three-quarter views of the desk, mug, phone, laptop, white chair, tiled floor and window now overgrown with residual vines and leaves. Hands withdraw and gesture openly over the keyboard. Lighting and colors settle toward the original natural look while traces of the garden linger; the scene holds then slightly darkens as the clip ends. Style: seamless AR/passthrough compositing, high-detail photorealism, dynamic but controlled camera motion, no text except the watermark. Entire narrative plays in exactly 30 seconds with accelerated but readable pacing so every major action (pull, grow, immerse, green hands, shoe, tear-open into extreme lush green garden, return to desk) remains visible.

Prompt parameters

Topic & subject

Topic
Abstract VFX
Subject
Wireframe MeshHands
Mood
ImmersiveSurrealWondrous

Scene & action

Scene
Office DeskLush GardenDigital Space
Action
Sculpting MeshTearing FabricGarden Pouring In
Motion
ExpandingRotatingBursting

Camera

Angle
Over the ShoulderTop DownThree Quarter View
Camera move
HandheldOrbitPull Back
POV
First Person

Light & colour

Lighting
Natural DaylightWarm Indoor LampGolden Sunlight
Colour
Cyan BlueNeon GreenWarm Natural
Style
PhotorealisticMixed RealitySeamless Compositing

Original details

Negatives
In the prompt
References
Text only
Prompt language
English