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Seedance 2.5 Man Fights Guards in Tower Cinematic Realistic Prompt

Seedance 2.5 video result

Video description

A man in his early thirties with a black beard and a black button-up shirt sprints, slides and headbutts his way past guards, fighting and escaping through a glass corridor, a stairwell and a rooftop. The camera follows him in handheld tracking shots and low-angle push-ins, with red strobe light cutting against cold blue and sodium orange, a high-contrast red-and-teal palette holding throughout. Thirty seconds, 16:9, no speech, sound effects and music only, photoreal action-thriller look.

Prompt

BLACKOUT PROTOCOL | Seedance 2.5 | 30s | 16:9 HERO image1: early-30s man, athletic, olive-tan skin, dark brown eyes, thick dark wavy hair swept up and back with side fringe, full close-trimmed black beard. Black button-up shirt sleeves rolled to forearms, black slim jeans, black leather derby shoes. Face, hair, beard, outfit identical in every shot. DAMAGE (persists): from Shot 6 small cut above LEFT eyebrow, collar loose, top button gone. From Shot 8 right sleeve torn at forearm, soaked hair and clothes. Grey rugged drive case in left hand or waistband, never lost. CAST: 3 guards in black tactical uniforms, batons and flashlights, no guns. Chief: tall bald man, grey stubble, charcoal overcoat. STORY: Hero steals back an evidence drive from a syndicate tower, beats the ambush, escapes to the roof, cages the chief, leaps the rooftop gap and wins at dawn. STYLE: Photoreal high-budget Hollywood action thriller, large-format cinema look, natural skin, realistic motion blur, filmic highlight roll-off, real physics, weight and balance. SHOTS 1 (0-2s) Glass 40th-floor corridor, red alarm strobes + cold blue city light, haze. Low 24mm tracking shot retreats ahead of @image1 sprinting, drive in left hand; tilts up as he slides on his hip under a descending steel shutter, it slams. SFX: klaxon, shoe squeal, metal slam, breathing. Music: pulsing synth bass, ticking percussion. Cut: impact cut on slam. 2 (2-4s) Same corridor, stairwell door. Wide 28mm, fast push-in, rack focus guards to hero. Three guards burst out, flashlight beams through haze, red strobe rim light, teal shadows; chief walks in behind. @image1 skids, plants his feet, turns to face them. SFX: door crash, boots, baton clicks. Music: brass stab, percussion builds. Cut: match cut on his turning shoulder. 3 (4-7s) Corridor center. Handheld 35mm medium, circling close, 180-degree axis kept. Flickering tubes + red strobes. Guard 1 swings baton overhand; @image1 slips left, traps the arm, forearm to the jaw, strips the baton, it skids away. SFX: whoosh, thud, baton clatter. Music: rhythmic strings join. Cut: on the baton's slide. 4 (7-10s) Red fire cabinet on the wall. 40mm medium close-up, slightly low, push-in then locked insert; red cabinet glow on his hand. He rips off the extinguisher and blasts a white cloud into guards 2 and 3, blinding them. SFX: hiss roar, coughing, stumbling boots. Music: driving percussion, rising tension. Cut: through the white cloud. 5 (10-13s) Corridor, mist clearing. Handheld 32mm circling right, strobes diffused by mist, hazy red-white glow. Guard swings; @image1 blocks, elbows ribs, hip-throws him to the floor, front-kicks the last guard into the glass wall. SFX: strikes, grunts, glass vibration. Music: full percussion, brass swells. Cut: impact cut on glass hit. 6 (13-16s) Corridor end by stairwell. Handheld 50mm close-up, shake on impact, pulls back to wide. Red strobe on left side of his face, sweat sheen. A dazed guard's flashlight cuts @image1 above the left eyebrow; he grabs the arm, headbutts him down, wipes blood from brow, locks eyes with the chief. Collar torn. SFX: crack, muffled ring, breath. Music: drops to low drone. Cut: hard cut on chief's hand reaching for the intercom. 7 (16-19s) Concrete stairwell. Low 24mm Steadicam follows from behind and below, spiraling upward. Sodium-orange lights, cold flashlight beams from below. @image1 takes stairs two at a time, vaults a railing to cut a flight, shoulders the roof door open. SFX: echoing boots, shouts, metal bar slam. Music: driving ostinato. Cut: burst of white-blue light.

Prompt parameters

Topic & subject

Topic
Cinematic Realistic
Subject
ManGuards
Mood
IntenseTenseHigh Energy

Scene & action

Scene
Glass CorridorStairwellRooftop
Action
SprintingFightingEscaping
Motion
SprintingSlidingHeadbutt

Camera

Shot size
Close-UpMediumWide Shot
Angle
Low Angleslightly low
Camera move
Tracking ShotHandheldPush In
POV
Third Person

Light & colour

Lighting
red strobeCold Blue Lightsodium orange lights
Colour
red and tealHigh Contrast
Style
PhotorealCinematicAction Thriller

Character

Character tags
Early 30s Manblack beardblack button up shirt

Original details

Audio
SFXMusic
Negatives
Not in the prompt
References
Binds reference material
Prompt language
English