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Seedance 2.0 第一人称僵尸枪战 游戏CG提示词

Seedance 2.0 video result

视频描述

第一人称视角下,一名持枪者端着战术步枪在废弃医院的昏暗走廊中推进,先举枪瞄准前方,随后开火射击逼近的僵尸,枪身有明显的后坐与晃动。镜头以手持方式跟随,伴随快速移动与抖动,穿过破败的建筑内部。画面为高对比暗光,灯光不时闪烁,僵尸衣着破损、躯体腐烂。全片 10 秒、16:9、无对白,第一人称手持镜头与生存恐怖氛围贯穿始终。

Prompt

Ultra-realistic first-person POV zombie survival action scene, cinematic quality, 4K, 24fps, shallow depth of field Camera: true first-person perspective from eye level no HUD, no UI, no crosshair visible hands and weapon in foreground holding a modern tactical rifle not aiming down sights, no scope overlay natural handheld camera motion with subtle head bob micro camera shake from footsteps, recoil, and breathing fast camera movement with sharp turns and quick target tracking Character motion: realistic human movement natural weapon sway when moving and stopping controlled but intense recoil when firing breathing motion affecting aim slightly quick aim adjustment toward targets tactical movement: sprint, stop, strafe, step back under pressure Enemies (Zombies): clearly visible humanoid zombies, inspired by biohazard-style creatures rotting skin, damaged clothing, unnatural jerky movement aggressively approaching the player some zombies sprint, others stumble unpredictably close-range threat, entering personal space Combat: player fires weapon at approaching zombies visible hit reactions (body impact, stagger, fall) short bursts of gunfire, not continuous spray recoil pushes weapon upward slightly, then recovers zombies react dynamically to being shot Environment: abandoned hospital or ruined building interior dark corridors, broken walls, scattered debris high detail textures (blood stains, dirt, cracks) dust particles floating in the air volumetric light beams from broken windows Lighting: cinematic, high contrast lighting dim environment with strong shadows flickering lights or unstable light sources muzzle flash briefly illuminating surroundings when firing Action / pacing: fast-paced survival combat constant scanning for threats zombies suddenly appearing from corners or darkness intense close encounters brief pauses between attacks Effects: muzzle flash, smoke from gunfire dust and debris reacting to movement and shots subtle motion blur during fast action depth of field shifting between enemies and weapon Style: hyper-realistic, cinematic zombie survival horror AAA game realism, biohazard-inspired tone Negative: no HUD, no UI, no text, no third-person view, no cartoon style, no unrealistic animation

提示词参数

题材与主体

题材
游戏CG
主体
战术步枪丧尸
情绪
强烈紧张恐怖

场景与动作

场景
废弃医院黑暗走廊废墟建筑内部
动作
开枪瞄准战术移动
运动方式
后坐力武器摇摆冲刺

镜头

机位
平视
运镜
手持镜头晃动快速镜头运动
视角
第一人称

光线与色彩

光线
高对比度昏暗光线闪烁灯光
风格
超写实电影感生存恐怖

人物

人物标签
腐烂僵尸破损衣物

原始信息

负面清单
原文里有
参考物
纯文字描述
提示词语言
英语