Seedance 2.0 灰烬骑士拔出巨剑 奇幻魔法提示词
Seedance 2.0 video result
视频描述
日落时分,一片黑金沙漠上,风在沙丘间拉出长长的纹路,镜头从高空俯冲,落向沙中半埋的巨大圆形金属镜。灰烬骑士从一侧走来,黑曜石对手从另一侧出现,两人在镜前停步。镜面漆黑,映不出任何人,却显现同一地点数千年后的景象:沙漠消失,庞大的未来城市覆盖大地。随后景象再变,城市被沙掩埋,空旷的塔楼上方悬着一轮巨大的红月。灰烬骑士拔出熔岩巨剑,赤红熔岩纹路搏动,镜面上第一次浮出一道细长的红色倒影。他朝镜子缓缓举剑却并未劈下,镜面自行生出细密的发光裂纹,如几何图案向外扩散,风骤然停息,沙粒凝固不动。镜子随后像门一样打开,门后并非沙漠,而是一片垂直悬挂在天空中的海洋,水下有庞大的漂浮结构,镜头缓慢向前推进。最终极远景中,圆镜在沙漠中央敞开着,门内的海洋世界无边延伸,两人分立开口两侧,巨剑微光闪烁,一道浪横过垂直的海面,镜子骤然闭合,沙漠恢复原状。整体为大画幅电影质感,24mm 至 85mm 交替,慢速航拍下降、横向跟拍与受控推进,24fps 为主,镜面碎裂瞬间穿插 60fps 慢动作。全片 30 秒,16:9,无对白。
Prompt
SUBJECT ANCHOR 1: <<<image_1>>> — Ash Knight SUBJECT ANCHOR 2: <<<image_2>>> — Obsidian Rival PROP ANCHOR: <<<image_3>>> — Magma Greatsword DURATION: 30 seconds ASPECT RATIO: 16:9 STYLE: Surreal cinematic dark fantasy / science-fantasy CAMERA: Large-format cinema, 24mm / 35mm / 50mm / 85mm FRAME RATE: 24fps with selective 60fps STORY In the middle of an endless desert stands a gigantic circular mirror buried vertically in the sand. Ash Knight arrives from one direction. Obsidian Rival arrives from another. The mirror does not reflect them. Instead, it shows a completely different version of the desert—one thousands of years in the future. --- 00:00–00:05 — THE DESERT Open with an enormous aerial shot of an endless black-and-gold desert at sunset. Wind creates long patterns across the dunes. At the center of the landscape stands a gigantic circular metallic structure half-buried in the sand. The camera descends toward it. Ash Knight appears as a distant silhouette walking across the dunes. --- 00:05–00:09 — THE SECOND ARRIVAL Cut to a 50mm side profile. Ash Knight reaches the structure. Across the enormous circular mirror, Obsidian Rival emerges from the opposite side. Both stop. The mirror stands between them. The camera slowly moves sideways, keeping the entire structure centered. --- 00:09–00:13 — THE MIRROR 85mm close-up. The surface of the mirror is perfectly black. Ash Knight approaches it. His reflection should appear— but it doesn't. Instead, the mirror shows the same location thousands of years later. The desert has disappeared. A massive futuristic city now covers the landscape. --- 00:13–00:17 — THE FUTURE 35mm composition. Obsidian Rival steps closer. The mirror changes again. It shows a completely different future. The city is now empty. Towering structures are covered in sand. A gigantic red moon hangs above the horizon. The two warriors look toward the impossible reflection. --- 00:17–00:21 — THE SWORD 85mm macro. Ash Knight draws the Magma Greatsword. The red lava veins pulse. The mirror responds. A thin red reflection appears across its surface. The reflection of the sword suddenly becomes visible even though the warriors still have no reflections. --- 00:21–00:25 — THE FRACTURE Ash Knight slowly raises the Greatsword toward the mirror. He does not strike. The mirror surface begins developing thin luminous cracks by itself. The cracks spread outward like a massive geometric pattern. The desert wind suddenly stops. Every grain of sand becomes completely still. --- 00:25–00:28 — THE OTHER WORLD The mirror opens like a doorway. Beyond it is not another desert. It is an enormous ocean suspended vertically in the sky. Massive floating structures drift beneath the water. The camera slowly pushes forward. Both warriors remain behind the threshold. --- 00:28–00:30 — FINAL IMAGE Extreme wide shot. The circular mirror now stands open in the middle of the desert. Inside it, the impossible ocean-world stretches endlessly. Ash Knight and Obsidian Rival stand on opposite sides of the opening. The Magma Greatsword glows faintly. A single wave moves across the vertical ocean. The mirror suddenly closes. The desert returns to normal. CUT TO BLACK. No text. No title. No logo. CHARACTER CONTINUITY Preserve the exact reference appearance throughout. Ash Knight: exact armor, magma rune patterns, cape, proportions, silhouette and identity. Obsidian Rival: exact obsidian dragon-scale armor, horned helmet, orange visor, proportions, silhouette and identity. Magma Greatsword: exact blade geometry, jagged edges, handle, forged texture and red lava veins. No redesigns, identity drift, morphing, duplicates, weapon transformation, armor changes or flickering. ENVIRONMENT CONTINUITY One desert. One circular mirror. Same sunset. Same sand. Same weather. Same positions of the characters. The mirror's internal worlds may change, but the physical desert remains consistent. CINEMATOGRAPHY 24mm — vast desert. 35mm — character/environment compositions. 50mm — dramatic character shots. 85mm — mirror and sword details. Slow aerial descent. Lateral tracking. Controlled push-ins. Smooth crane movement. Subtle 60fps during the mirror fracture. Natural motion blur. Realistic sand interaction. Large-format cinematic depth. VISUAL DESIGN Golden desert. Deep blue-black shadows. Warm sunset. Black reflective mirror. Red magma glow. Cold futuristic architecture inside the mirror. Surreal vertical ocean. The color palette should evolve naturally rather than remaining monochromatic. NEGATIVE PROMPT text, subtitles, watermark, logo, modern clothing, cartoon, anime, low-poly, plastic armor, character redesign, identity drift, face morphing, weapon redesign, duplicate characters, extra limbs, malformed hands, inconsistent proportions, flickering, random camera movement, environment reset, inconsistent lighting, excessive destruction, graphic gore, blood, dismemberment, blurry subjects, flat lighting. DIRECTOR'S NOTE: Do not explain the mirror. The audience should discover its rules visually. The first reveal establishes that it shows the future; the second reveal breaks that assumption; the final reveal shows an entirely impossible world. The ending should leave the viewer with a question rather than an answer.
提示词参数
题材与主体
- 题材
- 奇幻魔法
- 主体
- 灰烬骑士黑曜石对手
- 情绪
- 神秘史诗不祥
场景与动作
- 场景
- 无尽沙漠巨大圆形镜子沙丘
- 动作
- 行走拔剑镜面开启
- 运动方式
- 行走举剑慢动作
镜头
- 景别
- 航拍镜头特写极远景
- 运镜
- 横向跟拍推近摇臂运动
光线与色彩
- 光线
- 日落光线浓重阴影岩浆辉光
- 色彩
- 金色深蓝红色光芒
- 风格
- 超现实电影感黑暗奇幻科学奇幻
人物
- 人物标签
- 岩浆符文护甲黑曜石龙鳞护甲带角头盔
原始信息
- 负面清单
- 原文里有
- 参考物
- 原文绑定了参考物
- 提示词语言
- 英语