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Seedance 2.0 少女分裂成多个自我 动漫提示词

Seedance 2.0 video result

视频描述

整段画面由二维平面图形构成,一名可爱的动漫少女在持续变形的世界中移动。开头,同一少女的多重版本依次出现,彼此交叠、分离,又相互替换,仿佛不同的人格与身份在同一段开场里争夺位置。中段,平面图像突然弯折、拉伸、折叠与旋转,背景被简化为色块、剪纸式图层和符号化空间,偶尔出现的纵深感也只短暂用于强调。全片使用的意象都来自少女本身:眼睛、头发、手、嘴、剪影、衣服、配饰、影子、倒影、镜子、画框、缎带与身体局部,以及由这些元素演化出的抽象形状,并且反复使用同一组符号,让世界保持统一。结尾,反复出现的符号收束回同一个角色与同一种情绪主题。整体是满色彩的手绘二维动画,赛璐璐上色,动作表现力强,图形设计与象征性优先于立体写实,画面像一张会动的海报。时长 102 秒,16:9,无对白、音效与音乐。

Prompt

An emotionally charged, avant-garde Japanese anime opening sequence with playful, surreal, graphic visual direction. A cute anime girl moves through an endlessly transforming visual world. Multiple variations of the same girl appear, disappear, overlap, split apart, and replace one another, as if different versions of her personality and identity are competing inside the same opening sequence. Full-color Japanese 2D animation, expressive hand-drawn character animation, clean cel shading, highly polished sakuga, 24fps. [Core Visual Goal] Prioritize flatness, graphic design, symbolic clarity, and emotional coherence. The sequence should feel like a moving 2D graphic-design composition rather than a cinematic world. Every visual element must relate directly to the girl, her emotions, her body, her memories, or the story's central symbolic ideas. Do not introduce random decorative motifs or unrelated objects. Do not use imagery just because it looks stylish. Every repeated shape, symbol, prop, or visual metaphor must feel meaningfully connected to the same character and emotional theme. [Overall Visual Direction] Pop, surreal, stylish, cute, strange, slightly unsettling. Very flat visual design. Strong 2D composition over three-dimensional realism. Large areas of flat color. Minimal depth. Minimal volumetric lighting. Minimal environmental realism. Graphic staging over cinematic staging. The screen behaves like a moving poster, a motion-graphics illustration, or a transforming printed design. Backgrounds are simplified into flat planes, cutout-like layers, symbolic spaces, and graphic fields. When depth appears, it should be stylized and brief, used only for emphasis. Flat images may suddenly bend, stretch, fold, rotate, or transform, but they should still feel fundamentally graphic and planar. [Motif Control] Use only motifs directly derived from the main character and her emotional world. Allowed motifs should come from: her eyes, hair, hands, mouth, silhouette, clothing, accessories, shadows, reflections, mirrors, frames, ribbons, simple body fragments, personal symbolic objects, and abstract shapes that clearly evolve from these elements. Motifs may also come from a small number of central emotional symbols, but only if they are consistently repeated and clearly connected to the girl's identity. Avoid unrelated decorative symbols such as random stars, random flowers, random animals, random cosmic imagery, random surreal props, or arbitrary visual clutter unless they are specifically established as core motifs. Limit the motif vocabulary. Reuse the same small symbolic set across the entire sequence. The world should feel unified by recurring, meaningful visual symbols. [Character Direction] A cute

提示词参数

题材与主体

题材
动漫
主体
动漫女孩身份变体
情绪
俏皮超现实不安

场景与动作

场景
变形世界图形平面象征空间
动作
移动变形重叠
运动方式
变形分裂旋转

光线与色彩

色彩
全彩平涂色彩
风格
2D动画扁平图形设计赛璐璐着色

人物

人物标签
可爱动漫女孩

原始信息

负面清单
原文里有
参考物
纯文字描述
提示词语言
英语