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Seedance 2.5 Blender 灰模变身未来沙漠都市提示词

Seedance 2.5 video result

视频描述

开场是灰色未贴图的 Blender 白模,以俯瞰视角呈现一片围绕巨型环形天文台展开的荒漠城市,几何建筑、圆柱高塔、矩形平台、道路与占位车辆都只有素模质感。随后镜头缓慢推向中心的环形天文台,画面构图与建筑结构保持不变,仍保留视口渲染的灰模观感。中段开始从灰模平滑过渡到完成度极高的写实场景,几何体结构始终一致,只有材质、纹理、光照、大气与环境细节逐渐显现。最后的成片画面是黄金时刻的未来沙漠都市:沙岩与金属构成的高塔从金色沙丘中拔起,高架桥彼此相连,环形天文台布满发光窗口与机械细节,小型飞行器在楼宇间穿行,尘埃颗粒在暖阳中漂浮,长影、体积光、反射与热浪让城市显得辽阔而可信。结尾镜头向后上方拉升,露出被无尽沙丘环绕的整座城市,与最初的素模形成强烈反差。整体为写实电影级科幻风格,带 AAA 游戏环境质感与细微运镜,时长 30 秒,16:9,无对白。

Prompt

Create a 30-second vertical 9:16 cinematic comparison video demonstrating how a simple Blender 3D blockout can be transformed into a highly detailed cinematic AI-generated scene. CONCEPT: A futuristic desert city built around a massive ancient-looking circular observatory. 0–5 seconds — Blender Blockout: Show a basic gray Blender clay render from an elevated cinematic camera angle. The scene contains simple geometric buildings, large cylindrical towers, rectangular platforms, a huge circular observatory structure in the center, basic roads and small placeholder vehicles. Everything is untextured gray clay with simple lighting, clearly looking like a 3D Blender blockout. 5–10 seconds — Camera Push-In: Slowly move the camera toward the central observatory while maintaining the exact composition and geometry. Subtle Blender viewport/clay-render feeling. No textures, no realistic materials. 10–15 seconds — Transformation: Begin a smooth visual transition from the gray Blender blockout into the finished cinematic environment. Geometry remains structurally consistent while realistic materials, textures, lighting, atmosphere and environmental details gradually appear. 15–25 seconds — Final AI Cinematic Scene: Reveal a spectacular futuristic desert metropolis at golden hour. Massive sandstone-and-metal towers rise from golden dunes, connected by elevated bridges. The central circular observatory has intricate futuristic architecture, glowing windows and mechanical details. Small flying vehicles move naturally between buildings. Dust particles float through warm sunlight. Long shadows, volumetric lighting, realistic reflections, detailed surfaces, atmospheric depth and subtle heat haze. Make the environment feel enormous, believable and cinematic. 25–30 seconds — Final Reveal: Pull the camera backward and upward to reveal the full city surrounded by endless desert dunes. The final frame should create a strong visual contrast between the simple Blender concept and the stunning finished AI-generated world. STYLE: photorealistic cinematic sci-fi, AAA game environment quality, realistic materials, natural atmospheric perspective, volumetric sunlight, detailed architecture, physically realistic lighting, subtle camera movement, premium VFX, highly detailed environment. IMPORTANT: The final scene must be completely original and must NOT reproduce the reference video's architecture, composition, Japanese temples, floating islands, army formations, or cloud setting. Preserve only the general Blender blockout → AI cinematic transformation concept. NO: cartoon style, anime, distorted buildings, random geometry changes, excessive camera shake, text artifacts, duplicated vehicles, warped architecture, unrealistic physics.

提示词参数

题材与主体

题材
电影感展示
主体
未来沙漠城市圆形天文台
情绪
史诗戏剧性

场景与动作

场景
沙漠沙丘未来城市
动作
变形揭示
运动方式
行驶车辆漂浮尘埃

镜头

景别
远景
机位
高角度航拍
运镜
推近拉远

光线与色彩

光线
黄金时刻体积光暖阳
色彩
暖色调金色
风格
照片级真实电影感科幻

原始信息

负面清单
原文里有
参考物
原文绑定了参考物
提示词语言
英语