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Seedance 2.0 骑士终结连招 游戏CG提示词

Seedance 2.0 video result

视频描述

夜晚的都市天台,一名装甲骑士与对手展开对决。骑士先以一记上勾拳将对手击飞至空中,随后蓄力凝聚出能量球,接着高高跃起,以过肩摔的姿势将对手砸向地面。全片15秒、16:9、无对白,2D动画赛璐璐风格,紫金高对比色调,霓虹与强逆光交织,镜头在侧视全景、低角度与过肩视角间切换,配合快速变焦与推近,动作带有慢镜与腾空感。

Prompt

# ═══════════════════════════════════════════════ # PROJECT: 2D Fighting Game Sequence # SPECS: Playstation 4 / 30FPS / Budget 500M JPY # ═══════════════════════════════════════════════ visual_config: style: > 2D anime-style fighting video game screenshot, cel-shaded, bold outlines, dark metallic stone architecture palette, manga-style dynamic lines, arcade game aesthetic character_settings: player: "left character in @Image1" opponent: "right character in @Image1" timeline: cut_01: shot: side view full shot prompt: > stylized 2D fighting video game interface, health bars and timer HUD overlay, hit counter UI incrementing, armored knight launches crouching uppercut lifting opponent airborne, blue energy sphere charges in hand then rapid golden shots pin opponent midair, dynamic action lines radiating outward, special meter gauge filling up, neon-lit urban rooftop night stage background, arcade game screen composition cam: static side view, light screen shake on impacts cut_02: shot: extreme close-up, diagonal screen transition prompt: > sudden dramatic insert shot, screen splits with diagonal wipe transition, knight's face in extreme close-up filling frame, golden eyes with subtle glow, bold confident grin, ink-style shadows across one side of face, purple-gold energy aura behind head, abstract crimson dynamic lines in background, game UI text indicating special activation cam: instant snap zoom, tilted angle cut_03: shot: behind knight, over-the-shoulder prompt: > knight standing arms spread wide seen from behind, surging golden energy aura erupting around his body, twice-height pillar of golden light rising behind him, expanding ring of purple-gold energy particles, opponent suspended midair stunned from combo, background distorts with heat-shimmer effect, glowing particles orbit the knight, strong backlight creating dramatic silhouette, video game special move activation sequence cam: slow dolly in, low angle cut_04: shot: rapid multi-angle montage prompt: > knight grabs opponent and hoists overhead into backbreaker hold, leaps high surrounded by concentric golden energy rings, plummets down with massive gold-orange-red ground impact explosion, cascading shockwave detonations layering gold to white repeatedly, full-screen white flash transition, large stylized game UI "K.O." text appears with glass-particle burst effect, hit counter displays high number, opponent life gauge reaches zero, video game finishing sequence animation cam: rapid angle changes, final moment in slow motion cut_05: shot: low angle tilt-up → medium shot prompt: >

提示词参数

题材与主体

题材
游戏CG
主体
重甲骑士对手
情绪
戏剧性强烈充满活力

场景与动作

场景
城市屋顶夜晚舞台
动作
上勾拳击飞能量球蓄力过顶背摔砸击
运动方式
举至空中高跳慢动作

镜头

景别
全景大特写中景
机位
侧视图低角度过肩镜头
运镜
静态侧视图急速变焦推近
视角
第三人称

光线与色彩

光线
强逆光霓虹灯辉光
色彩
紫金色高对比度深色金属
风格
2D动漫赛璐璐着色街机游戏美学

人物

人物标签
重甲骑士金色眼睛自信咧嘴笑

原始信息

负面清单
原文里没有
参考物
原文绑定了参考物
提示词语言
英语